This is a pretty interesting article about a new wave of "Serious Games" which take real life scenarios such as the conflict in the middle east or food distribution in areas of poverty, and craft them into games. In playing them, players immerse themselves in the complexities of different sides of the situation.
As a member of the generation that grew up on Mario brothers, and an admitted addict to the Baldur's Gate/Icewind Dale series of RPG's (that's Role Playing Games--to you uninitiated), I am behind this movement all the way. I can attest to the addictive nature of gameplay--at some point during the times I was playing most intensively, I was logging 10-12 hours per day, something which I know contributed heavily to my RSI. I loved the aspect of RPGs which allowed me to build a character and imbibe it with experience and to collect worldly goods on its behalf. The storylines in these games were mesmerizing and left me always wanting to find out the consequences of the decisions I'd made, and how the plot would unfold.
A time of reckoning came when I realized how much time I was investing in these characters which essentially only existed in the context of the game I was playing. They, and the knowledge of that world, had no real value in the "real world". The saddest thought came when I realized if I'd spent the same amount of time in building a hobby or skill (in my other interests like basketball, pool, or guitar playing), I'd have been expert. All this changes with "serious games", as the game play can help one to understand the subtleties of events in the real world! (I always did wonder why it was so hard to distribute our food surpluses to the poor. Just take the sacks of corn and ship them to africa, right?)
When I see the youth of today, I know that the world they are growing up in is significantly different than the one I experienced. There are so many ways that technology has broken down communication and knowledge gathering barriers. The advent of serious games is yet another very positive example of this, and I applaud their makers in harnessing technological resources to explain complex experiences and situations in a way that is appealing, and understandable. Plus, it takes all the guilt out of the equation--you get all the immersion, all the fun, and you learn something in the end, too!